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B.Sc., B.A.
Bachelor's degree
2023
2023
The revolutionary movement to solve biological aging and death.
2021
Helping entrepreneurs from the very early stages.
2021
2021
Authentic produces unique, innovative online experiences and services as well as telehealth services. Also, we invest in cutting edge tech startups, with a focus on initiatives in the aging and longevity space.
2022 - 2022
2022 - 2022
2018 - 2022
2018 - 2022
I lead growth strategies and key parts of product development. Also, I lead the engineering team and make key decisions about architectures, technologies, hiring and programming approaches.
2013 - 2018
2013 - 2018
OKpanda is an English learning platform that includes instant messaging, live voice, and digital curricula. On the team I oversaw all curriculum development, product development and engineering. We use technology and big data to offer an integrated experience of digital practice and live lessons such that the English learning experience is more personalized, effective and fun.
2011 - 2012
2011 - 2012
Architected and coded Pinslist, a visual-driven ecommerce site with innovative UI/UX and content. Coded in node.js backend + railway, JS front end. Architected and coded Superhumangoals, a social habit-tracking and goal achievement system. Coded in LAMPhp+JS Explored business models and development in 18 verticals.
2009 - 2011
2009 - 2011
Built a distributed team of fifteen employees (product, engineering, design) to build some of the biggest apps on the iOS, Facebook, Myspace platforms reaching some 70 million users. Photo of the Day: The largest photo sharing app on the Facebook platform for over 18 months. At our peak we had 30M monthly active users and 1.5M daily actives. The product was a way to engage with historical photos and communicate with friends. On iOS, released an RPG (Tap Quest, 500K users), a birthdays app (top birthday app on iOS for over 18 months, over 1 million users) and a resource management game (Mall Party, millions of users). Led all product development on this team
2008 - 2009
2008 - 2009
Designed the infrastructure layer for traffic sharing among SGN apps. Conceived, designed and launched Name-It, an innovative take on Scattegories in a social context.
2007 - 2008
2007 - 2008
Taught myself web programming to take advantage of the Facebook platform opportunity. Built blockbuster apps I am Hungry and Naughty Gifts within 6 weeks of writing my first line of web code, reaching over 4 million users. Continued developing applications on social platforms directing product and defining the vision, growing the userbase to over 10 million users. Grew and managed a team of 5 developers.