AG

Adam Gries

Vitalist | Founder @ Vitalism.io

United States

Skills

HTML
Social Games
iPhone Application Development
Facebook API
Facebook
iOS development
iOS
Social Media
Entrepreneurship
Internet Entrepreneur
Web Development
LAMP
Node.js
Python
Google App Engine
Mobile Game Development
Monetization
Start-ups
Game Mechanics
User Experience

Education

Work Experience

  • Founder

    2023

    The revolutionary movement to solve biological aging and death.

  • Mentor

    2021

    Helping entrepreneurs from the very early stages.

  • Managing Member

    2021

    Authentic produces unique, innovative online experiences and services as well as telehealth services. Also, we invest in cutting edge tech startups, with a focus on initiatives in the aging and longevity space.

2022 - 2022

  • Chief Product Officer

    2022 - 2022

2018 - 2022

  • Co-Founder

    2018 - 2022

    I lead growth strategies and key parts of product development. Also, I lead the engineering team and make key decisions about architectures, technologies, hiring and programming approaches.

OKpanda Inc. (Sold to ALC Press)

2013 - 2018

  • Founder and CEO

    2013 - 2018

    OKpanda is an English learning platform that includes instant messaging, live voice, and digital curricula. On the team I oversaw all curriculum development, product development and engineering. We use technology and big data to offer an integrated experience of digital practice and live lessons such that the English learning experience is more personalized, effective and fun.

Product X

2011 - 2012

  • Co-founder

    2011 - 2012

    Architected and coded Pinslist, a visual-driven ecommerce site with innovative UI/UX and content. Coded in node.js backend + railway, JS front end. Architected and coded Superhumangoals, a social habit-tracking and goal achievement system. Coded in LAMPhp+JS Explored business models and development in 18 verticals.

Social Expeditions (Sold to Kama Games)

2009 - 2011

  • Co-founder and CEO

    2009 - 2011

    Built a distributed team of fifteen employees (product, engineering, design) to build some of the biggest apps on the iOS, Facebook, Myspace platforms reaching some 70 million users. Photo of the Day: The largest photo sharing app on the Facebook platform for over 18 months. At our peak we had 30M monthly active users and 1.5M daily actives. The product was a way to engage with historical photos and communicate with friends. On iOS, released an RPG (Tap Quest, 500K users), a birthdays app (top birthday app on iOS for over 18 months, over 1 million users) and a resource management game (Mall Party, millions of users). Led all product development on this team

  • Senior Software Engineer

    2008 - 2009

    Designed the infrastructure layer for traffic sharing among SGN apps. Conceived, designed and launched Name-It, an innovative take on Scattegories in a social context.

Social Dynamics (Sold to Social Gaming Network)

2007 - 2008

  • Co-Founder and CEO

    2007 - 2008

    Taught myself web programming to take advantage of the Facebook platform opportunity. Built blockbuster apps I am Hungry and Naughty Gifts within 6 weeks of writing my first line of web code, reaching over 4 million users. Continued developing applications on social platforms directing product and defining the vision, growing the userbase to over 10 million users. Grew and managed a team of 5 developers.