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High school
(1990 - 1993)
2018
2018
On a mission to beat advanced disease by detecting it early when it can be most successfully treated. We use an innovative MRI-based approach that combines hardware, software, innovative calibration and machine learning. We operate across North America and have scanned thousands of patients finding cancers earlier than normal (like pancreatic cancer) or missed on standard screening (like breast cancer). I'm now working on productizing and scaling what we do.
2017
2017
Working with Alex and the team to reinvent hardcore Triple AAA gaming for the Twitch, always- connected, always-gaming generation.
2015
2015
I provide deep functional expertise around all aspects of building a new product and business. My favorite insights relate to creating products that delight customers, building highly effective teams, sequencing for success and how to raise money in the Silicon Valley (where much of my network is). I'm also a firm believer in the 80/20 rule as it applies to startups - that is with 100% of your time you can do the job of 5 people at 80%! Also have actively explored several startup ideas in a few spaces. I haven't yet found my next calling or that would be my current job. Some ideas I have explored (some still active): - Wikipedia for personalized genomics content - Various human imaging scanning modalities as a diagnostics platform - A crypto-platform for esports gaming tournaments - A banking product for parents who support adult children (eg through college) Reach out if you want to brainstorm!
2013
2013
I help with interviewing and selecting startups that enter the program and then provide mentoring and advising to those as they go through it.
2012
2012
Sketchfab is a great visionary company creating the youtube for 3D content. I met them in Paris and acted as an advisor/investor in the early days of their launch.
2015 - 2016
2015 - 2016
Founded 15 years ago Lebara is the leading provider of telecommunication products to migrants and is one of the world's leading migrant brands. I was brought on to lead the company's efforts to further digital its business and to launch new digital products that appeal to the needs of our core migrant customers. During the course of 1.5 years I build from scratch the company's product management and design team. We launched Lebara Play (a live TV and VOD service for migrants who want to want content from their homes while living abroad), Lebara Talk (a VOIP service to call family member on their fixed line and mobile phones) and Lebara Money (a innovative mobile and web based money transfer service). Along the way I put in place a much more agile way of working and AARRR metrics to track progress towards a viable product that can be scaled up.
2012 - 2016
2012 - 2016
Zaptravel was a semantic search company, with an initial focus on travel. Eric Schmidt recently started that Google hasn't even begun to solve search because it can answer a question like "i want to go away this weekend to snorkel someplace warm for under 300 euros". Well, that's what Zaptravel did! It was a Kayak for people who don't know the "where" or the "when" and who just want to be delighted by trips that match their interests. We have a long road ahead of us, and are fueled by a core belief that travel needs to be way more customer-centric and personalized than it is today. ZapTravel was sold to Lebara in February 2015 and will live on as Lebara Travel, a migrant-focused travel product for getting home to visit your family and for family to visit you while you live abroad.
2010 - 2012
2010 - 2012
Mobsmith was a super-cool mobile advertising company, ahead of its time in many respects. I helped in their initial drive to a MVP product and was happy for them to become part of the Rubicon Project not long thereafter.
2012 - 2012
2012 - 2012
2010 - 2011
2010 - 2011
I joined Disney after they acquired Tapulous in June 2010. Our remit was to drive a mobile agenda for the Walt Disney Group and to manage the delivery of mobile entertainment and gaming applications across their studios. Some highlights: - Worked with other management to define a mobile strategy by combining the overall entertainment roadmap of the Disney group with what we had learned from our years in mobile. - Defined a new mobile category that we coined "instant games" and then hired people to deliver titles against this, leading to the launch and commercially successful series of "Where's My Water" titles. - Transformed the mobile organization by bringing in new leadership and overhauling many of the system and processes that were getting in the way of creativity, on-time delivery and monetization of our titles. - Managed budgets and the monetization strategy of our titles.