JM

Jared Messenger

Early Stage Investor | Advisor | Software Development Manager AWS

San Francisco Bay Area

Invests in

Stages:

  • Min Investment:

    $10,000.00
  • Max Investment:

    $50,000.00
  • Target Investment:

    $25,000.00

Skills

Go (Programming Language)
Python (Programming Language)
Node.js
TypeScript
C++
Amazon Web Services (AWS)
Start-ups
Angel Investing
Entrepreneurship
Venture Capital
Video Games
Pipeline Development
iOS development
GoLang
Swift (Programming Language)
Python
TensorFlow
Maya

Education

Work Experience

  • Software Development Manager, HealthAI & HealthImaging

    2024

    Responsible for the strategy and execution for new imaging features in the Health Care, Life Sciences space.

  • SSM Software Development Manager

    2022 - 2024

    Managing an engineering team that delivers new products in the compliance, operations, and secure instance management space.

2019 - 2022

  • Head of Software Engineering - Seed Group

    2019 - 2022

    Managing Engineer on multiple incubator products. Led a team that built a real-time, video editing and collaboration web app for content creators. This included backend video processing to detect and prevent TOS abuse such as storing copyrighted material. Architected a health and wellness platform used by developers and consumers. This provided simple and secure access to peripheral device data (e.g. webcam) to run ML models and publish insights. Wrote dozens of technical specifications that led to patents and new products. Collaborated with the Product Security Board on crypto best practices. Worked with Privacy to make sure new products and features are globally compliant. Designed and managed critical finance, tax and transaction systems used for SEC reporting. Presented quarterly demos to c-suite leadership on product progress. Supported acquisition integrations.

2017 - 2021

  • Founder & CTO

    2017 - 2021

    Personalized live sports broadcasts using real-time computer vision. Managed day-to-day operations, including contract negotiations, finances, and investor relations. Designed the entire infrastructure from annotating a custom ML training dataset to serving the final model on Google Cloud. Extended Tensorflow with custom C++ and CUDA kernels to speed up object detection inference by 10x. Converted multiple arxiv papers to Tensorflow and Keras models to improve product accuracy. Built internal tools used to rapidly label tens of thousands of ground truth images and game footage.

  • Full Stack Engineer

    2014 - 2017

    Enabled people to login to websites securely without the burden of remembering passwords. Led the development of the oneID iOS app with a Watch Kit Extension and Mobile Safari Extension. Wrote the unsupervised anomaly detection algorithm to catch fraudulent activity. Created an open source Python library to provide developers a simple way to secure their connected devices. Educated the Neustar IoT team on the oneID platform and cryptography best practices.

2014 - 2014

  • iOS Engineer

    2014 - 2014

    Translated designs to a fully functional iOS 8 app using Apple’s Swift, utilizing Apple's HealthKit and In-App Purchasing.

2012 - 2014

  • Mobile Game Software Engineer

    2012 - 2014

    Shipped multiple mobile games that were featured by Google and Apple. Created and maintained AWS APIs that many games used. Developed and maintained iOS plugins to extend Unity3D’s abilities. Modeled and managed SQL and NoSQL Databases (Postgresql, Redis, Cassandra) Wrangled continuous integration for iOS and Android.

  • Senior Technical Artist

    2009 - 2012

    Created a plugin in Maya that gave artists the ability to procedurally generate textured road meshes, complete with navigational AI for traffic and pedestrians. Developed the cinematic facial rig that enabled animators to lip sync to pre-recorded voice actor audio.

  • Character Technical Director

    2009 - 2009

    Developed software and creature rigs the animators used to make the characters come to life.

Midway Games (Now part of Warner Bros)

2008 - 2009

  • Technical Animator

    2008 - 2009

LogicJunction (Now part of Purple)

2007 - 2008

  • Technical Artist

    2007 - 2008

    Used proprietary software to create avatars and pre-rendered video responses, used by clients at trade shows