MW

Martin Walfisz

CEO of Thunderful Group

Greater Malmö Metropolitan Area

Invests in

  • Min Investment:

    $100,000.00
  • Max Investment:

    $5,000,000.00
  • Target Investment:

    $1,500,000.00

Education

Work Experience

  • Group CEO

    2023

    Thunderful Group focuses on publishing and developing high-quality digital games for PC and console platforms.

  • Member of the Board of Directors

    2023 - 2023

  • Member of the Board of Directors

    2022

    Cross Reality provides unique multiplayer VR gaming turn-key solutions for arcades and entertainment venues. Its proprietary CRES™ platform, which includes hardware (VR headsets & servers) and software (games & customer management), turns any 100m² space into a virtual gaming arena with up to ten players simultaneously.

  • Co-founder

    2018

    Driven by a strong belief in a better gaming world for both players and publishers, Multiscription is presenting the first in-game and cross-publisher subscription service for free-to-play games.

  • Member of the Board of Directors

    2018

  • Founding Chairman of the Board of Directors

    2013 - 2018

    Game Habitat is working to develop and maintain southern Sweden as Europe's leading region in the development of digital games.

2022 - 2023

  • Entrepreneur In Residence

    2022 - 2023

    After six years as a games industry investor and board advisor, I've decided that I want to become more operational again. While I slowly explore what the future has in store for me, I have taken a part-time role as Entrepreneur-in-Residence with a newly founded early-stage VC-fund investing in European gaming startups.

2016 - 2022

  • Senior Partner, Nordisk Games @ Nordisk Film

    2016 - 2022

    Nordisk Games -- a business unit of Nordisk Film / Egmont -- is investing in game development studios across Europe. I helped establish the business unit in 2016 and during my almost six-year tenure we built up a great organisation and deployed almost EUR 300 million across 10+ minority and majority investments. In my role as Senior Partner I had many responsibilities, not least to help find interesting targets, negotiate investment deals, and support most of our portfolio companies as a strategic advisor and board member.

  • Member of the board of directors, Supermassive Games (UK)

    2021 - 2022

    Supermassive is a BAFTA-winning, independent game developer with a reputation for innovation in both storytelling and VR. The studio has released a number of successful titles and is best known for the critically acclaimed PS4 hit Until Dawn and the recently launched The Dark Pictures Anthology. The latter is a series of stand-alone, horror games for PS4, Xbox and PC. Founded in 2008, the studio is now home to over 200 talented individuals working across a range of storytelling titles, and a track record of high-end production backed up with delivery and reliability.

  • Member of the board of directors, MercurySteam (Spain)

    2021 - 2022

    MercurySteam is an independent games developer based in Madrid, Spain, most famous for reviving the Castlevania series for Konami and the Metroid series for Nintendo.

  • Member of the Board of Directors, Star Stable Entertainment (Sweden)

    2018 - 2022

    Star Stable Entertainment AB was founded in Stockholm, Sweden in 2011. Based on an existing and popular story, the company set out to create the best and most engaging horse adventure games ever made. Star Stable Online is the fastest growing horse game in the world. It has over 6 million users and counting, is played in 182 countries and has been translated into over 11 languages.

  • Founder of Bornholm Game Days (Denmark)

    2017 - 2022

    Bornholm Game Days is an invite-only event where game industry thought-leaders meet under informal and productive conditions to discuss not only the creation of games, but also the role of interactive entertainment in society. We aim to actively encourage and celebrate those that develop our sector from within and evolve as leaders for business, culture and talent.

  • Chairman of the Board of Directors, Flashbulb Games (Denmark)

    2017 - 2022

    Flashbulb is a gaming studio producing video games such as Max, Kalimba, Tentacles, and Trailmakers. The team consist of industry veterans and is based in downtown Copenhagen. More info on flashbulbgames.com.

  • Member of the Board of Directors, Raw Fury (Sweden)

    2018 - 2021

    Raw Fury publishes games but there is more to it. Raw Fury is a passion project. We’re privately funded, fiercely independent, and all about doing what makes us and the people we work with happy. We do that by putting more emphasis on “games” and less on “industry”, by building long-term partnerships with developers where both sides feel they are equals and in this together.

  • Member of the Board of Directors, Avalanche Studios Group (Sweden)

    2017 - 2021

    Avalanche Studios is an independent AAA developer dedicated to creating huge open worlds, full of explosive, emergent gameplay. You probably know us as the creator of the Just Cause franchise, with Just Cause 3 being our most recent title. We're also the developer of Mad Max, which was released in September of 2015. We also manage more than 6 million players in the online world of theHunter, and are currently hard at work on several future projects.

  • Chairman of The Board of Directors, Multiverse ApS (Denmark)

    2018 - 2019

    KoGaMa (developed and operated by Multiverse) is one of the largest sources of the best user created online games. This includes parkour games, funny games, arcade games, multiplayer games, internet games, shooting games, RPG games, racing games, adventure games and much more. And most importantly, on KoGaMa you can easily create and publish your own games!

  • Member of the Board of Directors, Reto Moto (Denmark)

    2018 - 2019

    RETO MOTO is a game studio based in Copenhagen, Denmark. Established in 2008 by the original founders of IO Interactive and the creators of the Hitman series, RETO MOTO develops and operates the WW2 game Heroes & Generals.

2014 - 2019

  • Member of the Board of Directors

    2014 - 2019

    factor10 is a one-of-a-kind software development consulting firm. Speed and accuracy in software development is of utmost importance in our highly competitive and rapidly changing world. The consultants at factor10 have a wealth of experience and complete mastery of the latest methods and tools.

  • Founder

    2018 - 2018

    Introducing Nordic open face sandwiches - smorrebrod - to the world. It was a brief experiment that didn't work out as well as we hoped. But we learned a lot and will try again. :)

  • Member of the Board of Directors

    2016 - 2018

    At Celemi, we help companies implement change, using experiential learning and business simulations. Our learning solutions engage people’s hearts, minds, and hands so that your co-workers can – and want to – make a difference; leading to desired results for the organization. We have offices in Sweden, the United States, Singapore, and in China, as well as partners in more than seventy countries worldwide. We work with leaders all over the world: Siemens, IKEA, Skanska, EADS, Bona and BASF are clients of ours.

2009 - 2018

  • Founder & Owner

    2016 - 2018

    Planeto creates fun and compelling quiz games for a worldwide audience. The company was founded in 2009 with the goal of becoming the world’s leading developer of quiz and knowledge-oriented entertainment experiences. In the summer of 2016 I got the opportunity to buy back Planeto from Bonnier Publications. At the same time I hired a brilliant CEO, Sara Sterner, to take the company to new levels.

  • Founder & CEO

    2009 - 2016

    Planeto creates fun and compelling quiz games for a worldwide audience. The company was founded in 2009 with the goal of becoming the world’s leading developer of quiz and knowledge-oriented entertainment experiences. From November '14 to June '15, after heading the company as CEO for over five years, I asked a brilliant colleague to take over the CEO position so that I could focus on my passion for our product development. After Bonnier Publications acquired Planeto in June 2015, I once again took over as CEO.