Invests in
Locations:
Min Investment:
$80,000.00Max Investment:
$930,000.00Target Investment:
$160,000.00
Skills
Education
- SU
Lists including Andy
Work Experience
2022
Founder
2022
Starting something new in the FinTech space, with a dash of PropTech for flavor.
2018 - 2022
VP & GM, Home & New Ventures
2021 - 2022
General Manager, Home & New Ventures
2021 - 2021
GM, Home / Mortgage
2018 - 2021
Credit Karma Home guides its members through the frustrating process of buying or refinancing a home. We leverage our members’ credit, income and asset data to show them how much home they can afford or how much they can save in a refinance situation. Depending on the member’s situation, we can recommend real estate agents or offer a pre-qualification letter they can use with our vetted loan partners. We're building the groundwork to automate member qualification and loan package creation for our partners, enabling us to make more high-quality connections, saving partners time and money.
2015 - 2018
Co-Founder and Chief Executive Officer
2015 - 2018
(Acquired by Credit Karma, August 2018) If you've ever bought a house, you know just how painful the process is. The same documents sent over and over. Sometimes over email (insecure); sometimes over fax (really?) The vision for Approved is simple: connect your bank accounts mint.com style, do an immediate financial analysis on a potential borrower, and give an instant pre-approval decision. Buyers are able to get an immediate sense if they would even qualify for a loan, and can shave weeks off of a lengthy and invasive process. Lenders save time and money off the cost of producing a loan, and provide a world-class product experience to their customers.
2015 - 2015
Entrepreneur in Residence
2015 - 2015
At Social Capital, our mission is to transform society by using technology to solve the world’s greatest problems. We do this by utilizing our capital to invest and accelerate the most promising ideas that technology has to offer and bring those ideas worldwide for maximum effect. I'm building out a company in the financial technology space, based on my years in the Real Estate industry working closely with buyers and sellers. If you're interested in learning more, please drop me a line.
2009 - 2015
Director Of Product Management
2012 - 2015
Managed the product teams across the customer lifecycle, from on and off-site search and SEO, to transaction completion. Highlights include: • Aligned cross-team product roadmaps with quarterly company goals for executive approval • Assess internal and external customer needs through in-person usability studies, survey design, online research, and number crunching in Google Analytics and a proprietary A/B testing framework • Design UI wireframes and UX flows using whiteboards, Sketch, and Photoshop (among others) • Built the current product spec template, and draft business and product requirement documents for final design and engineering work in Google Docs, Keynote / Powerpoint (and more) • Redesign the product team “career progression” document outlining IC and management levels across the organization. Train on PM hiring best practices, and grow the team from 6 to 20 PMs over 3 years
Lead Product Manager
2010 - 2012
Product Manager
2009 - 2010
2008 - 2009
Product Manager
2008 - 2009
First product manager at Cooliris. • Managed the product roadmap to deliver releases on a monthly release schedule • Created weekly product presentations for investors, board members and sales team • Led weekly bug triage and prioritization meetings with engineering and QA teams
2006 - 2008
Product Marketing Manager - iPhoto, Aperture, Print Products
2006 - 2008
• Assembled print product promotional roadmap and launched first ever coupon campaign to 50M customers • Authored Requirements Docs for iPhoto and Aperture, and managed EU and APAC print product expansion • Competitive analysis of digital photo and book space for consumers & professionals
2000 - 2005
Software Engineer
2000 - 2005
Software engineer on Sony Playstation & Playstation 2, Microsoft XBox, Nintendo Gamecube and PC game titles. Extensive online-games experience and credited on over 5 commercially available game titles.
2001 - 2003
Software Engineer
2001 - 2003
Software engineer at small startup focusing on digital wireless imaging products. Coded in C/C++ on both PC and Windows CE devices. Custom software deployments for large enterprise customers including Sprint.