TG

Thomas Ghyselen

Portfolio Manager at Game Seer Venture Partners

Mayenne, Pays de la Loire

Invests in

Stages:

Locations:

  • Min Investment:

    $100,000.00
  • Max Investment:

    $5,000,000.00
  • Target Investment:

    $1,500,000.00

Work Experience

  • Portfolio Manager

    2021

    As a Portfolio & Acquisition Manager, I'm looking for and following great games which are in need of funding and support for my clients. Currently working with Game Seer, a investment fund which is focus on game project financing. Missions I currently provide are: - Business development consulting services in video game market scouting (content acquisition) - Video game development studios liaison and assessment - Follow up and monitoring on current Productions - Attending international events (digitally or physically) - CRM management

  • Associate Release Manager

    2021 - 2021

    As the main point of contact between platform-makers and Production, I ensure game are release and certified on time on main video game platforms. Missions also include: - Macro following-up of a games’s developments alongside Line Producers and company’s stakeholders, with a focus on technical platform requirements (TRC, XR, Lotcheck...) - Scheduling and maintaining release plans according to release targets. - Developer support for certification-related question. - Work with our different internal talents (QA, Producers, Business development, Trade and Content management, Manufacturing coordinators…) Platform we're working with include Xbox, Playstation, Nintendo Switch, Steam, Epic Game Store... Projects (publicly revealed only): - Curse of the Dead Gods - Hood: Outlaws & Legends

2020 - 2020

  • Xbox Product Management Intern

    2020 - 2020

    I was helping to manage the release of Xbox Games and Hardware across France territory, by leveraging partners relationship, strategy execution, across all Microsoft's internal and external networks. This could include assets management, tasks prioritization, reporting, omnichannel customer journey, storytelling, brand awarness, while keeping a customer first and empowering partners mindset. Projects: Xbox Series X, Xbox Game Pass, Minecraft, Ori WotW... Partners: Amazon, French retail, EMEA and Worldwide Xbox team...

2019 - 2019

  • Producer intern

    2019 - 2019

    In order to complete my « International year » abroad, I joined Team6 as a Producer intern to support the production of a mobile (Android & iOS) and console game project (PS4, XBOX ONE, Switch) for 6 months. My key missions were: – Project milestones planification and execution – Approach schedules from work detail level, to executive-level overview – Managing JIRA / Agile tasks – Manage personnel internally (NL) as well as externally (US, UK…) – Having a strong customer focus at all times – Being able to sense what clients want and act as a liaison between them and developers – Make teams as well as individuals work more efficiently and being motivated

2018 - 2018

  • Program Manager Assistant

    2018 - 2018

    Internship - Customer Management, EMEA region Within the Customer Management group, I am in charge of coordinating collaboration between the group teams (CRM, Community Management and Customer Service), as well as with all the Production studios and the Marketing and Sales Worldwide teams, before the release of the games, during and throughout their lifespan: Missions: - Ensure that processes are understood and executed by teams and partners during live operations (InGame Event, Promotions, eSport...) - Monitoring of production milestones, live phases and product releases - Monitoring communication schedules for communities and ensuring the consistency of the information disseminated - Define and/or improve collaboration processes with partners. - Ensure the operational follow-up of strategic projects at international level. Projects : (Publicly revealed only) : Assassin's Creed Series, FarCry 5, The Crew 2...

2017 - 2017

  • Project Manager

    2017 - 2017

    Internship followed by a work-study - In charge of the "Jeux Made In France" project: booth gathering 29 French video game studios during the Paris Games Week, lead video game event in France. Missions: - Relationship between about forty actors and partners (ex: Le S.E.L.L, Apple, studios, service providers...) - Planning and organization of a project over 6 months. - Partnerships, networking - Logistics - Press Relations - Budget management >250 000€ - Sustainability and process improvement Secondary tasks: - Recruitment, HR - Accounting