TM

Toby Moore

Technologist turned Humanist. Executive coaching for start-up leadership.

London Area, United Kingdom

Work Experience

2016

  • Executive Coach

    2016

    My highlights as a coach include: * 7 years as coach to 100+ founders & executive leaders through startup -> scale-up (series C+) -> exit on a variety of critical business and personal situations including through the covid-19 pandemic. * 18 months intensive training with the Academy of Executive Coaching to use psychologically informed coaching models from the Human Potential Movement. * PCC accreditation from the International Coaching Federation * Membership of the British Psychological Society division of Coaching Psychology * Continued development via regular supervision and training in Gestalt Psychology, Transactional Analysis, Internal Family Systems, Existential philosophy.

2017 - 2023

  • Advisor

    2017 - 2023

2017 - 2019

  • Venture Partner

    2017 - 2019

    Supporting world-class tech startup founders on their journey to world domination.

2012 - 2018

  • CTO / Founder

    2012 - 2018

    In 2012, I co-founded Space Ape with a vision to create London's best mobile gaming startup. As a co-founder, I embraced multiple roles alongside my official position as CTO, significantly shaping our award-winning company culture through initiatives like agile development squads, 360-degree staff feedback, OKRs, vertical service teams, and innovative office design. These efforts resulted in multiple "best place to work" accolades. As CTO, I led the development of a cutting-edge, highly scalable and flexible hosting and analytics infrastructure as well as a world-class mobile gaming engine. I also oversaw corporate IT through our rapid expansion and office relocations. I cultivated and mentored a highly capable "office of the CTO" team who ultimately assumed my responsibilities post-exit. Additionally, I spent time mentoring and coaching other staff members across levels and departments. Within 4 years, we raised funding up to Series C from renowned venture capital firms like Accel and Northzone. With our team of 130 industry leaders, we launched four titles played by tens of millions of players and generating over $70M in revenue, with many more games in the development pipeline. In 2017, we achieved one of our desired outcomes: joining Supercell through a majority acquisition. Awards: - Gamesindustry.biz Best Places to Work in the Games - 6 years running. - Winner of 2015 Develop Award for Best New Games IP (in Rival Kingdoms) - Back to back winner of TIGA Game of the Year: 2015 for Rival Kingdoms and 2016 for Transformers: Earth Wars - Develop Best Independent Studio 2015 - TIGA Best Strategy Game 2016 - Europas Best European Start Up 2015 and Best Games Company 2017 - 2014 Develop Award for Best New Studio Supercell acquires 60% stake in Space Ape: https://techcrunch.com/2017/05/23/supercell-space-ape/ Life at Space Ape: https://youtu.be/L7aS8TNNjEg More media coverage of Space Ape: http://www.spaceapegames.com/press/

2006 - 2012

  • CTO

    2006 - 2012

    I've managed the design, development and deployment of the initial prototype for moshimonsters.com through R&D, public launch, growth and monetisation to profitability and beyond 80+ million users. I championed and lead teams through the switch to Agile development across the whole company, working along side key stakeholders to define the product roadmap and enabling us to realise an aggressive release schedule that has been recognised as one of the key reasons for the company's success. I've continued to improve Agile processes across the company through phases of rapid company growth while maintaining a rapid iterative approach to product development. Currently responsible for all corporate and production infrastructure, overseeing management of 60+ technical staff, business intelligence and information systems and the company's product development processes. Executive responsibilities as member of the management team, reporting to the CEO and the Mind Candy board.

2005 - 2006

  • Software Engineer

    2005 - 2006

    Software Engineering, architecture design and technical leadership on a number of high-profile projects using the latest technologies.

2003 - 2005

  • Data Services Engineer

    2003 - 2005