Locations:
Min Investment:
Max Investment:
Target Investment:
Total Funding: $2M
Total Funding: $19M
Total Funding: $3M
Total Funding: $35M
Total Funding: $2M
Total Funding: $30M
Total Funding:
Total Funding: $2M
Total Funding: $4M
Total Funding: $68M
2021
2017
2018
2017
2018 - 2021
2018 - 2021
2013 - 2020
2013 - 2020
2016 - 2018
2016 - 2018
2004 - 2014
2004 - 2014
As Pandora's CTO and co-creator, I led the teams that design, develop, qualify, and maintain the Pandora product family across web, mobile, consumer electronics, and automotive.
2004 - 2014
2000 - 2004
2000 - 2004
As Kenamea's VP of Engineering, I was responsible for the teams that designed, developed, packaged, qualified and delivered Kenamea's award-winning technology stack (Infoworld "Technology of the Year 2002"). The Kenamea product includes an internet-scale messaging tier, a presentation framework and component architecture for creating AJAX internet applications, and a packaged application for workflow task management and collaboration. I managed all aspects of product development and engineering - from product management through product delivery, and participated as a member of the company's executive staff.
1999 - 2000
1999 - 2000
At Pets.com my team and I built and managed a highly scalable 24 x 7 consumer web site that integrated with a national network of distribution centers. I was responsible for staffing up a team of software engineers, release engineers, tool developers, and content managers while simultaneously delivering the all versions of the Pets.com technology platform including the web site, order management system, customer support tools, and merchandising technology.
1997 - 1999
1997 - 1999
The Relevance product had three main components: a novel personalization engine based on a semantic document analyzer, an application server, and a sophisticated enterprise application for salespeople called the Sales Intelligence Center. My main focus was on the architecture and development of the application server and the Sales Intelligence Center application. I also designed the application's patented user interface. The sophistication of this application and its underlying infrastructure figured materially in Documentum's decision to acquire Relevance in the spring of 1998. Documentum acquired Relevance Technologies (see below) to help speed their transformation from a client-server document repository provider to a developer of web application solutions. As a director-level Principal Engineer, my role was to lead the design and development of a web-centric application architecture that would form the heart of the new Documentum platform.
1995 - 1997
1995 - 1997
At Berkeley Systems, I was the Technical Director for the You Don't Know Jack franchise. My mission was to lead a team in refactoring the YDKJ game engine so it could serve as a robust platform for future variants - YDKJ Sports, YDKJ Volume 2, YDKJ Movies, YDKJ Online, etc. - while at the same time delivering the first of those products to retail. We were successful on both counts, and the You Don't Know Jack series went on to become one of the longest running, most successful video game franchises in PC history - in fact, it is still alive and well today almost 10 years later.